Ultimate marvel vs capcom 3 mods2/19/2023 ![]() ![]() Pulls in less and pushes enemy down less on initial hits Hits on every 2 frames rather than every 1 frame ![]() Initial startup changed from 6f->2f, active frames changed from 16f->18f Hit properties on sovereign decree changed heavily to make it so it doesn't do like 200k in chip + makes positioning for full hits more important (only gets full hits when they're like above thanos) Hitbox slightly increased on final judgement Max scaled damage on final judgement reduced from ~250k to ~180k.īeam super damage reduced from like a little under 300k to 290k as a result of that. fixed that so he hasĮmperor's stance (qcb+H) hitbox expanded so it hits further When the cooldown was up for titan shield, thanos's moves did not have pushback. Titan shield LK (qcb+L) cooldown now properly removes on tag Titan charge LP (qcf+L) armor startup decreased from 10f to 8f Hitbox on qcf+L and snapback expanded downwards so it hits ammy and crouching morri/shorties Meter gain on medium normals brought up to 75% from 33% so they build more than lights Ground dash sped up roughly 15% both ways XF3 bonuses changed from 90/10 power speed to 92.5/7.5 power speed to handle weird issue with st.H in xf3 V.2fv6b - the one where i stop making chars to play super robot wars for awhile V.2fv6b - the one where i stop to play srw30 6d To create shortcuts to your favorite games! Join us! Our away homes on the interwebs: Palette Swap Characters Signup Login ModsĪnd creators, since 2001. ![]()
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